Campaign Sessions

  • DC1: First e-mail message to group. (9/2/99)
  • DC2: Second e-mail message to group. (9/8/99)
  • Session1: First meeting at park 10pm. (9/19/99)
  • DC3: Third e-mail message to group. (9/21/99)
  • Session2: After the park (9/22/99)
  • Session 3: Planning after the Hospital incident.(9/26/99)
  • Session4: Dawn, after the hospital incident(10/2/99)
  • Session5: Meet the Von hertz kids; Master Jaguar?(10/3/99)
  • Session6: Howdy Mr. Yakuza, hey what's that glowing...(10/8/99)
  • Session7: Montoya kidnapped?! Tyler's back?!(10/9/99)
  • Session8: Escape from the chemical plant; Kamikaze Japanese Fembots!!!!!! Crusader returns; Introducing Silhouette.(10/22/99)
  • Session9: IPF gets a new chief; Noriko unleashed; Banshee has a son? Introducing Protoge..(10/23/99)
  • Session10: Interrogating Cinder; Rescuing Montoya. (10/31/99)
  • Session11: The true enemy revealed. (11/5/99)
  • Session12: Von Hertz' lair; The calvary isn't coming.(11/6/99)
  • Session13: Gathering the survivors. (11/7/99)
  • Session17: End of Story Arc One; Showdown at Conquerors(11/20/99)
  • Session18: Start of Story arc Two; Miscellaneous stuff; Welcome To Oro-Land(11/21/99)
  • Session19: Incomplete Log; They bushwhacked us(11/28/99)
  • Session20: The search for Oro(12/3/99)
  • Session21: End Story Arc Two; Rescuing Oro; Wrapping up the trouble in Oro-Land (12/4/99)
  • ge1:
  • ge2:
  • ge3:
  • ge4:
  • ge5:
  • Discussion1: Rob and Randy decide how to revamp Gimmick; Esmerelda, Spot, and The Big Johnson are created.(5/17/00)
    The Bankok Massacre Saga
  • GimSolo1: The IWF comes to Dynamo City; Enter Eclipse(4/18/00)
  • GimSolo2: The Death of Assmaster; The Bangkok Massacre(4/19/00)
  • GimSolo3: Anne needs saving, but who'll save Gimmick?; Cinder's plot thickens; Enter Gadget(4/20/00)
  • GimSolo4: Time to pick an assault errr diplomatic team to visit Cinder(4/24/00)
  • GimSolo5: Dammit Cinder, no I mean dammit Prometheus, no? Section 10? Section who?(4/25/00)
    The Sword of Chaos Saga (incomplete)
  • GimSolo6: The Origin of Eclipse; Crimson Angel in Trouble(4/26/00)
  • GimSolo7: We must protect Nuriko from... goblins?!?!(4/27/00)
    Quest for Scrapper's Dad

  • GimSolo8: Section 10 attacks; Scrapper makes a disturbing discover(5/18/00)
  • GimSolo9: Scrapper reveals her past; The secret Identify of Crusader is revealed(5/25/00)
  • GimSolo10: The hellhole known as Chicago; Midknight is introduced(5/28/00)
  • GimSolo11: Trolling the streets of Chicago; Enter Cavalier and Red Queen(6/1/00)
  • GimSolo12: In the lair of the Red Queen; Midknight trapped at Chicago Memorial Hospital(6/2/00)
  • GimSolo13: Enter Jennifer Sparks; The secret of Scrapper's father; The Peacekeepers and Section 10(6/5/00)
  • GimSolo14: Jenny summons the Magus; the race to the Sears Tower(6/9/00)
  • GimSolo15: Battle under the Sears Tower(6/11/00)
    Aftermath of Chicago
  • GimSolo16: Healing aboard the Big johnson(6/13/00)
  • GimSolo17: Deciding what to do with the new people(6/17/00)
  • GimSolo18: Dynamax fleeces Jenny(6/19/00)


    Back to the Main page.

    This page created and maintained by Randall Johnson.
    GURPS is a registered trademark of Steve Jackson Games Incorporated, used by permission. All rights reserved.
    Information found on this page for personal use only.